
Once you figure out a setup and strategy to kill most monster groups within 2-3 turns, the whole "RNG to stronk" blabla will evaporate. Playing first is probably the biggest advantage you can ever get, Quick Reflexes & On Guard are immensely powerful quirks (the former to ensure initiative on fast characters, the later to "boost" slow ones.) Exceptions do exist (Pelagic groupers amongst other things.) and remain aware that crits can happen. Lastly, discard tank'n spanking completely: Speed and control are paramount.Ĭontrol gimmick monsters and focus them down, without them most of the "basic" front line monsters are powerless and may even be used to heal up/stress relief. Plentiful Bounty will heal all characters for 65 of their max health. Fresh Harvest will heal one character for 90 of their max health. Curios Gleaming Shards will give you 5-15 crystal shards when interacted with. Secondly, make sure to learn which supply item goes with each curio, turning every curio into a positive outcome will make the game a >LOT< easier. J5 A guide about the curios you will probably run into while playing the DLC. Do not let greed or boldness trap you, go for objectives, be done with them, if you are given a truckload of loot but your party is completely exhausted, call it. If your party starts to completely lose it when faced with a chain of unlucky crits/fumbles or an affliction cascade, throw the towel and live to fight another day. Heroes die when anger and overconfidence put you on the edge. Firstly and most importantly, never let pride get in the way:
